The game's initial field must be configured somehow. To achieve that purpose, the ConfigScene was developed. It allows the designer to set up any icon anywhere in the icon field.
A button randomize was created to speed up the process. The ConfigSceneView script designer seated the list of icons from which random events would happen.
After clicking Apply it will create a new file with the initial field presented on the screen. It will be created in the "SO" folder. That file could referenced as a new initial field at the Config scriptable object.